![]() Now they buffed rares top try to get that second reaction in maps and the whole game's just meh.Īlso there's a lot of issues with a hugely stagnant meta, and GGG's blatant refusal to give meaningful endgame buffs to anything to get something else into viability. Maps were for mindless farming, special content and bosses were for limit testing and 'alright, time to pay attention'. But I play exclusively ssf, and that bar gets lifted higher every league as GGG nerfs crafting and drops league after league, to the point where it's just exhausting to play early league. Of course, it's possible to overcome with sufficient investment and get back to the way it was before, and as I said, sometimes I find that build and slam poe again. The current status of rares makes that impossible, not only do they stat check you for a thousand defenses (some of which start showing up long before you can be reasonably expected to have defenses against it without trade), but they range from multiple minutes of wailing for no reward to immensely lethal and still no reward, and in most cases there are 5 rares a map more powerful than the map boss. Make a fun build, slam a couple hundred maps, good times for all. ![]() Maps are there for me to have mindless fun. Randomly enforced raid boss is not compelling game design, and completely ignores the point of maps. The colossal buff to rare monster is what really did the game in for me. ![]() Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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